Introduction
This section covers engine development and modding.
Where to go
Engine development
Use the ENGINE SECTION if you want to:
- fix a bug in the engine
- improve rendering
- add a new noise mode to the world generator
- write C++ patches and submit a pull request
It covers setup, building, patches, and pull requests.
Modding
Use the MODDING SECTION if you want to:
- add content in Lua without changing the engine
- learn how mods are structured
- look up runtime functions
It covers mod layout and the Lua API reference.